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Sketchy-Workflow studies #2

This time I used a Sephiroth Art artwork (https://www.artstation.com/artwork/ekVy3) to improve my sketchy-workflow. I developed the whole composition process inside Blender. Only final touches are made in GIMP. I used the Compositor to merge two scenes: the one with colors and light data (rendered in Eevee) and the one with sketch strokes (rendered in Cycles with OSL).

OSL script: https://www.artstation.com/artwork/4bQBdL

Light and color render (Eevee) / Sketchy shader render (Cycles)

Light and color render (Eevee) / Sketchy shader render (Cycles)

Compositor setup

Compositor setup

Compositing result (before post-processing in GIMP)

Compositing result (before post-processing in GIMP)