This is my version of the Sheikah monk characther that appears in Zelda Breath of the Wild. I made it as an exercise to improve retpology and baking techinques. It is made entirely in Blender with a bit of post-processing in GIMP. The three tone shader is the one created by Paul Caggegi (https://www.youtube.com/channel/UCEhYWUp3jRKQF7GHjhpcI_g/featured), which I modified with baked normals.
Toon Sheikah monk on Sketchfab